Monday 7 December 2015

Joshua Gardener - Concept Artist - Animated Intro

Nearing the end of production, my next job covers the creation of stills for a intro sequence for our game; these i created by mimicking old silent films to better compensate for our lack of voice acting.

To accompany this the still are almost all in first person as i want the surprise of the main character being a ghost to be the final reveal, and hence leave the player with some sense of impact on the events, keeping them in the dark almost as much as the main character himself.












The stills were overall quite challenging to do as i wanted to make an effective opening considering the restraints that we had, hence i made a slow paced intro the made the most of each shot, not needing the movement of an animation to convey the message of the start of the story well to the player.

No comments:

Post a Comment