Monday 7 December 2015

Joshua Gardener - Concept Artist - Gameflow Storyboard

Next from me as concept artist is the Gameflow storyboard, this document is meant to show the in game progression and pathing from a narrative point of view.

The slides themselves are designed to tell the story itself, so i won't repeat myself here. however i will elaborate on the importance of capturing the game flow as a storyboard, by laying out the game we've made as a story it helps the team figure out what aspects are interesting and where we can improve as game designers, as this allows us to view our story from a slightly more distant view.



overall we hope to intruige people with the narrative of the game, especially by ending the vertical slice with a cliffhanger of a locked room murder discovery. aspects like this are key within the industry itself as it means you are drawing more people back to your product when it is fully released.


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